Friday, June 25, 2010

Clarification.

Ok, so I know I said i'm done... but that doesn't mean i'm not going on chaotic anymore. The main beef I have i've realized is that there are no "new" cards to play with online. HOWEVER what that means is that I'm really going to start advocating for new bug fixes. Bug fixes means new cards that could be played, and NEW interest to what has essentially become an online game.

Also, due to a close personal chaotic friend, i'm working on a deck that is another gimmic deck lol. I guess I couldn't be gone for ever ... doubt I ever will

Monday, June 21, 2010

One of the Last

Well Booya, and anyone else who visits here, sorry to dissapoint, but my time with chaotic is coming to an end. I cannot put time and effort into a game that is not releasing new cards. I will keep this blog alive, but do not expect many/any updates until the next set comes out... if it comes out. I love this game, but it has become to stagnant.

A major issue I've had is that the online component has bugged cards that are not seeing play, and even if they were all fixed it may open doors. I started to make a deck yesterday but was held back by the online bugs and knowing that I would not be able to show you the deck mechanics properly.

Tuesday, May 25, 2010

Avenging, Thieving and Tectostriking

Well this deck is super super far from ever being perfect. But it does use a cool combo I haven't played with for a very long time. I didn't really know where to go with the earth element, and therefore decided to use creatures that wouldn't ever be seen together. Its a disruption deck, and very substitutable, making only the one combo the soul of the deck. The thing I found with earth is that there are so many creatures and combos that you can pull off while using earth it was difficult for me to pick just one. I threw together some staple creatures, and a combo that I love. So please enjoy.

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1. Klencka Avenger/Drilldozer
2. Ursis/ Armbands of Lore
3. Tartarek PSI/ Van Bloots Scycle
4. Zapture/ WEV
5. Vlar/ MBF
5. Taffial Cothica Hunter/ MBF

Mugic
Rhyme of the reckless x2
Fighters Fanfair
Anthem of Stone
Song of Stasis
Casters' Warsong

Attacks:
Earthshape
Evapourize x2
Muge's Edge x2
Shadowstrike x2
Rustoxic
Primal Smash
Mineral Mayhem x2
Earthpulse x2
Daunting Bravery x2
Charge of the Brave
Enlightened Tenacity x2
Tectostrike x2

Locations:
Lore's Chamber of Recall x2
Pouril Forest x2
The Darkened Dunes x2
Rock River Canyon x2
Gloommuck Swamp x2

This deck has to be one of the least creative I made. I should note that the deck does not function 100% proporly online. I found this out testing the deck, and the player I played against also asked for me to not record the match. So that being said there will no video demonstration of the deck. Sorry.

Saturday, May 22, 2010

Lol half a year later...

So ok, I know I kinda dropped the ball on posts, and I realize how disappointing some of you might be, so let me appologize. I'm sorry that I haven't been doing much chaotic. Frankly I'm pretty bored with the game, and have been thinking of new ways to make this fun again. My thoughts can he seen RIGHT HERE CLICK ME! I"M A HYPER-LINK :D

Well I guess I have a deck that is due, so I should probably finish it up. It uses some cards that are not playable in the competitive dromes due to glitches so I'll update by monday the complete decklist.

Thanks for reading :)

Wednesday, May 5, 2010

Hahahaha FIRE POWER!


So, for anyone who actually follows this blog, you know that the next deck I'm posting is a fire deck. Well I have a surprise for you, ITS NOT AN UNDERWORLD DECK. While I do belive that the underworld does control a vast majority of the powers of fire... There are other cards that have "fire-power" aswell. This deck attempts at utilizing some of those cards. So, enjoy this mixed fire mayhem, complete with recklessness and fire 25 possibilities :) Hyperlink HERE for the video of a match on youtube.

1 2 3
4 5
6
1. Magmon Engulfed/ MBF
2. Gimwei/ Viledriver
3. Gimwei/Viledriver
4. Tangath OG/ Double Edge (pick fire when using ... oh and why doesn't anyone else use this battlegear :P )
5. Najarin FF/ WEV
6. Akkalbi/ WEV

Mugic:
1. Rhyme of the Reckless
2. Rhyme of the Reckless
3. Refrain of Denial (blue)
4. Refrain of Denial (blue)
5. Discord of Flame
6. Song of Fury

Attacks:
Flying Advantage
Flame Bloom
Quick Exit
Flame Breach x2
Combustion Carnage x2
Consuming Flamex2
Gladiators Fire x2
Blaze Barragex2
Ember Swarm x2
Primal Smash
Sudden Flare x2
Plasmarrow
Magma Might

Bodals Arsenal x2 (can be easily replaced with w/e you want)
Underworld Colosseum x2
Tablet Santurary x2
The Roa'Pa Sahkk Chimegrid x2
Castle Pillar
LCR (lore's chamber of recall)

Alright, so now that you've looked at the deck build here is a bit of an explanation. Your main fighters are Gimwei's and Tangath. Tangath is going to be very awesome; especially with disarm and fire 15 (5 ability, 5 magmon, 5gear). You want to defend with him when possible. Gimwie's are going to be used on the other hand to attack otherwise. They boast fire 15 aswell, and because of that are a force to be reckoned with. You attacks in this deck, because of fire power should all deal a minimum of 15 damage, with the exception of quick exit.

Even the combustion carnage attacks will deal 15, and if you really need to, will deal the 20 more if you sacfrifice a creature. Gladiators fire can also be taken advantage of in this deck, as its a 1bp attack, and all your creatures with fire are going to have recklessness, allowing for the extra 5 damage.

Mugic is pretty aggressive. You have two denials to use, and are to be cast by najarin. The two rhymes are to be cast by each gimwie. The song of fury is going to be cast by magmon, and be sure to give your fighting creature fire 20 (in total). Discord of flame is also in there for locations like numin (hopefully you won't face them).

Locations are more up in the air. In mine I run two bodals arsenal just for extra mugics (I prepare for SCR's when possible) and to oppose gear destruction decks. The locations are made for najarin to gain counters and get you some energy gain out of everything.

The deck, while boasting massive firepower, does lend to be flawed. Meaning two things you really have to watch for are: 1 Numin Voidland decks and 2 Element denial decks, featureing Lord Von Bloot SOA.

Oh and if you want to see a bit of this deck in action, post a comment saying so and I'll post the video on youtube.

Wednesday, April 28, 2010

Water - Overworld


Well here's the water deck. This post will be updated with a youtube video of it in action, and in the meantime here is the decklist, and it has changed from the actual build that will be shown.
Hyperlink to video HERE

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1. Intress Nature Force/ Sun Chariot of Ken Sep
2. Tangath Toborn In Training/ Scarab of Kilai
3. Tartarek PSI/ Orchis Undin (can be replaced by another ttit or maxxor old, or anything really)
4. Rellim Watermaster/ Bi-Mower Cycle
5. Lomma DW/ Telebracers
6. Captain Arrthoa/ A.M.P. (Azaia Mind Probe).

Mugic:
Strain of the Tide
Refrain of Denial (blue)
Refrain of denial (blue)
Cadence Clash
Harmonics of Water
Song of Stasis
* I've changed some things since the video. the first to point out the change gets a rare code :)

Attacks:
Earth Shape
Flame Breach
Fluid Flame x2
Shadow Strike x2
Primal Smash
Elemental Oxidation x2
Mineral Mayhem x2
Synaptic Acceleration x2
Meditative Leap x2
Traditionalist's Charge x2
Directed Bravery x2
Supercooled Rain

Locations:
Kiru City x2
Skeletal Springs x2
The Passage: Overworld x2
Darkened Dunes x2
Lore's Chamber of Recall (LCR)
Foothold Assault Trench (or a second LCR)

Sunday, April 25, 2010

Aggro Air

After much discussion with Booya03, this is the deck that he helped me come up with for the air element. I had been using ilx for a long him, but with this army he needed to be removed. Its very straightforward deck, dealing as much damage as possible. The mugic also brings in some twists that many won't normally see.

Enjoy the Air Aggro deck
1.
Ursis/ Sandstorm Shroud
2.
Lyssta/ Stormbird statues
3.
Ulmquad/ Orb of Unda
4.
Grantkae/ M.B.F.
5.
Lomma DW/ Sandstorm Shroud
6.
Headmaster SOTA/ W.E.V.

Mugic:
1.
Howl of the Wind
2.
Rhyme of the Reckless
3.
Vidav’s Voicing
4.
Tonal Destruction (could be replaced with Cadence Clash)
5.
Tonal Destruction (could be replaced with Cadence Clash)
6.
Fighters Fanfair

Attacks:
Flashwarp
Vapou Whipeout x2
Muges’ Edge x2
Primal Smash
Mineral Mayhem
Marksman’s Preperation x2
Airsault x2
Lightning Burst x2
Dry Liquid x2
Hammer Dash x2
Voltorch x2
Ultimate Warstance

Locations:
Lore’s Chamber of Recall x2
Pouril Forest x2
Ravanaugh Ridge x2
Gorram’s Briefing x2
Sands of the Unseen x2

Note* If you have Darkened Dunes, it would be a great addition to the location deck, its your choice, but I’m running only one pouril and one ravenaugh and putting in two darkened dunes.