Well this deck is super super far from ever being perfect. But it does use a cool combo I haven't played with for a very long time. I didn't really know where to go with the earth element, and therefore decided to use creatures that wouldn't ever be seen together. Its a disruption deck, and very substitutable, making only the one combo the soul of the deck. The thing I found with earth is that there are so many creatures and combos that you can pull off while using earth it was difficult for me to pick just one. I threw together some staple creatures, and a combo that I love. So please enjoy.
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1. Klencka Avenger/Drilldozer
2. Ursis/ Armbands of Lore
3. Tartarek PSI/ Van Bloots Scycle
4. Zapture/ WEV
5. Vlar/ MBF
5. Taffial Cothica Hunter/ MBF
Mugic
Rhyme of the reckless x2
Fighters Fanfair
Anthem of Stone
Song of Stasis
Casters' Warsong
Attacks:
Earthshape
Evapourize x2
Muge's Edge x2
Shadowstrike x2
Rustoxic
Primal Smash
Mineral Mayhem x2
Earthpulse x2
Daunting Bravery x2
Charge of the Brave
Enlightened Tenacity x2
Tectostrike x2
Locations:
Lore's Chamber of Recall x2
Pouril Forest x2
The Darkened Dunes x2
Rock River Canyon x2
Gloommuck Swamp x2
This deck has to be one of the least creative I made. I should note that the deck does not function 100% proporly online. I found this out testing the deck, and the player I played against also asked for me to not record the match. So that being said there will no video demonstration of the deck. Sorry.
Tuesday, May 25, 2010
Saturday, May 22, 2010
Lol half a year later...
So ok, I know I kinda dropped the ball on posts, and I realize how disappointing some of you might be, so let me appologize. I'm sorry that I haven't been doing much chaotic. Frankly I'm pretty bored with the game, and have been thinking of new ways to make this fun again. My thoughts can he seen RIGHT HERE CLICK ME! I"M A HYPER-LINK :D
Well I guess I have a deck that is due, so I should probably finish it up. It uses some cards that are not playable in the competitive dromes due to glitches so I'll update by monday the complete decklist.
Thanks for reading :)
Well I guess I have a deck that is due, so I should probably finish it up. It uses some cards that are not playable in the competitive dromes due to glitches so I'll update by monday the complete decklist.
Thanks for reading :)
Wednesday, May 5, 2010
Hahahaha FIRE POWER!

So, for anyone who actually follows this blog, you know that the next deck I'm posting is a fire deck. Well I have a surprise for you, ITS NOT AN UNDERWORLD DECK. While I do belive that the underworld does control a vast majority of the powers of fire... There are other cards that have "fire-power" aswell. This deck attempts at utilizing some of those cards. So, enjoy this mixed fire mayhem, complete with recklessness and fire 25 possibilities :) Hyperlink HERE for the video of a match on youtube.
1 2 3
4 5
6
1. Magmon Engulfed/ MBF
2. Gimwei/ Viledriver
3. Gimwei/Viledriver
4. Tangath OG/ Double Edge (pick fire when using ... oh and why doesn't anyone else use this battlegear :P )
5. Najarin FF/ WEV
6. Akkalbi/ WEV
Mugic:
1. Rhyme of the Reckless
2. Rhyme of the Reckless
3. Refrain of Denial (blue)
4. Refrain of Denial (blue)
5. Discord of Flame
6. Song of Fury
Attacks:
Flying Advantage
Flame Bloom
Quick Exit
Flame Breach x2
Combustion Carnage x2
Consuming Flamex2
Gladiators Fire x2
Blaze Barragex2
Ember Swarm x2
Primal Smash
Sudden Flare x2
Plasmarrow
Magma Might
Bodals Arsenal x2 (can be easily replaced with w/e you want)
Underworld Colosseum x2
Tablet Santurary x2
The Roa'Pa Sahkk Chimegrid x2
Castle Pillar
LCR (lore's chamber of recall)
Alright, so now that you've looked at the deck build here is a bit of an explanation. Your main fighters are Gimwei's and Tangath. Tangath is going to be very awesome; especially with disarm and fire 15 (5 ability, 5 magmon, 5gear). You want to defend with him when possible. Gimwie's are going to be used on the other hand to attack otherwise. They boast fire 15 aswell, and because of that are a force to be reckoned with. You attacks in this deck, because of fire power should all deal a minimum of 15 damage, with the exception of quick exit.
Even the combustion carnage attacks will deal 15, and if you really need to, will deal the 20 more if you sacfrifice a creature. Gladiators fire can also be taken advantage of in this deck, as its a 1bp attack, and all your creatures with fire are going to have recklessness, allowing for the extra 5 damage.
Mugic is pretty aggressive. You have two denials to use, and are to be cast by najarin. The two rhymes are to be cast by each gimwie. The song of fury is going to be cast by magmon, and be sure to give your fighting creature fire 20 (in total). Discord of flame is also in there for locations like numin (hopefully you won't face them).
Locations are more up in the air. In mine I run two bodals arsenal just for extra mugics (I prepare for SCR's when possible) and to oppose gear destruction decks. The locations are made for najarin to gain counters and get you some energy gain out of everything.
The deck, while boasting massive firepower, does lend to be flawed. Meaning two things you really have to watch for are: 1 Numin Voidland decks and 2 Element denial decks, featureing Lord Von Bloot SOA.
Oh and if you want to see a bit of this deck in action, post a comment saying so and I'll post the video on youtube.
Wednesday, April 28, 2010
Water - Overworld

Well here's the water deck. This post will be updated with a youtube video of it in action, and in the meantime here is the decklist, and it has changed from the actual build that will be shown.
Hyperlink to video HERE
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1. Intress Nature Force/ Sun Chariot of Ken Sep
2. Tangath Toborn In Training/ Scarab of Kilai
3. Tartarek PSI/ Orchis Undin (can be replaced by another ttit or maxxor old, or anything really)
4. Rellim Watermaster/ Bi-Mower Cycle
5. Lomma DW/ Telebracers
6. Captain Arrthoa/ A.M.P. (Azaia Mind Probe).
Mugic:
Strain of the Tide
Refrain of Denial (blue)
Refrain of denial (blue)
Cadence Clash
Harmonics of Water
Song of Stasis
* I've changed some things since the video. the first to point out the change gets a rare code :)
Attacks:
Earth Shape
Flame Breach
Fluid Flame x2
Shadow Strike x2
Primal Smash
Elemental Oxidation x2
Mineral Mayhem x2
Synaptic Acceleration x2
Meditative Leap x2
Traditionalist's Charge x2
Directed Bravery x2
Supercooled Rain
Locations:
Kiru City x2
Skeletal Springs x2
The Passage: Overworld x2
Darkened Dunes x2
Lore's Chamber of Recall (LCR)
Foothold Assault Trench (or a second LCR)
Sunday, April 25, 2010
Aggro Air
After much discussion with Booya03, this is the deck that he helped me come up with for the air element. I had been using ilx for a long him, but with this army he needed to be removed. Its very straightforward deck, dealing as much damage as possible. The mugic also brings in some twists that many won't normally see.Enjoy the Air Aggro deck
1. Ursis/ Sandstorm Shroud
2. Lyssta/ Stormbird statues
3. Ulmquad/ Orb of Unda
4. Grantkae/ M.B.F.
5. Lomma DW/ Sandstorm Shroud
6. Headmaster SOTA/ W.E.V.
Mugic:
1. Howl of the Wind
2. Rhyme of the Reckless
3. Vidav’s Voicing
4. Tonal Destruction (could be replaced with Cadence Clash)
5. Tonal Destruction (could be replaced with Cadence Clash)
6. Fighters Fanfair
Attacks:
Flashwarp
Vapou Whipeout x2
Muges’ Edge x2
Primal Smash
Mineral Mayhem
Marksman’s Preperation x2
Airsault x2
Lightning Burst x2
Dry Liquid x2
Hammer Dash x2
Voltorch x2
Ultimate Warstance
Locations:
Lore’s Chamber of Recall x2
Pouril Forest x2
Ravanaugh Ridge x2
Gorram’s Briefing x2
Sands of the Unseen x2
Note* If you have Darkened Dunes, it would be a great addition to the location deck, its your choice, but I’m running only one pouril and one ravenaugh and putting in two darkened dunes.
Saturday, April 24, 2010
So we have our order
Alright, well...
the order of the element decks is as such: Air, Water, Fire, Earth.
I won't be posting decks right away, I actually was toying around with multiple ideas yesterday for air, and its probably just going to be another Mipedian army :(. Water is Overworld, and the others I haven't started.
I'll be posting a video probably tomorrow or Monday, as I need to help my family with some things. I'll try to post the deck later tonight.
Thanks for reading.
- Hikeda
the order of the element decks is as such: Air, Water, Fire, Earth.
I won't be posting decks right away, I actually was toying around with multiple ideas yesterday for air, and its probably just going to be another Mipedian army :(. Water is Overworld, and the others I haven't started.
I'll be posting a video probably tomorrow or Monday, as I need to help my family with some things. I'll try to post the deck later tonight.
Thanks for reading.
- Hikeda
Friday, April 16, 2010
Fire, Air, Earth and Water!
Bahahaha... hmm i like starting posts with that :P
Anyway whats up? I'm thinking of making 4 new decks, each based around its element. maybe i'll even show them ! lol actually that's the point of this post. I'm putting up a poll that will close next week. The poll its about which decks to do in order. so the one you vote for means it gets covered first.
For instance, someone who just sent me a pm on chaoticgame.com, (best way to contact me) asked me about making a water deck. So naturally that player would place his vote for water, hoping that I choose to make that one first.
ok well thats the post. happy friday everyone
Anyway whats up? I'm thinking of making 4 new decks, each based around its element. maybe i'll even show them ! lol actually that's the point of this post. I'm putting up a poll that will close next week. The poll its about which decks to do in order. so the one you vote for means it gets covered first.
For instance, someone who just sent me a pm on chaoticgame.com, (best way to contact me) asked me about making a water deck. So naturally that player would place his vote for water, hoping that I choose to make that one first.
ok well thats the post. happy friday everyone
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